Releasing my first game M.V.G. today :)
I've been doing a lot of play-testing with people at the office and friends. Found a lot of interesting stuff.
This is the last week of major development on this project.
As this is my first game project I was really just looking to release something playable and don't want the project to drag on. I'll be moving on to a couple other projects I'm excited about, but will make any fixes or additions people would like to see I can add on an adhoc basis :)
One thing I might do with this project is work on performance, as it's pretty heavy with all the post-process FX, particles, GI lighting, etc...